SolarisCreator Documentation
Table of Contents
Overview
Solaris Creator – Daylight Studio is a professional lighting system for Blender that combines HDRI environment lighting with Blender’s native Nishita sky system. It provides real-time controls for creating realistic daylight scenarios with advanced features like sun positioning, lighting presets, and intelligent light routing.
Installation
- Download the addon from Blender Market or official website
- In Blender, go to Edit → Preferences → Add-ons
- Click “Install” and select the downloaded ZIP file
- Enable the addon by checking the checkbox next to “World: Solaris Creator – Daylight Studio”
Interface
Main Panel Location
- World Properties → Solaris Creator – Daylight Studio
Panel Sections
The interface is organized into logical sections:
- HDRI Selection – Primary environment texture controls
- Sun Position Integration – Real sun object synchronization
- Intensity & Balance – Overall lighting strength and HDRI/Nishita mix
- HDRI Mapping – Environment texture transformation
- Visibility Routing – Per-render-pass visibility controls
- Atmosphere (Nishita) – Physical sky parameters
- Nishita Sun – Sun disc and positioning
Lighting Presets – Pre-configured lighting scenarios
HDRI System
HDRI Folder Setup
- Open Blender Preferences → Add-ons
- Find “Solaris Creator – Daylight Studio” in the list
- Click on the addon and set your HDRI Folder path in the preferences
- The folder should contain your HDRI files (.hdr/.exr) and optionally a “thumbnails” subfolder with preview images
HDRI Browser
- Access via the “HDRI Browser” button in the main panel
- Displays thumbnail previews of all HDRI files in your designated folder
- Click “Select” to choose an HDRI, “Active” indicates current selection
HDRI Controls
HDRI Rotation Z
- Rotates the environment texture around the Z-axis
- Range: 0-360 degrees
- Useful for aligning specific elements in your scene
Scale X
- Stretches or compresses the HDRI horizontally
- Affects the aspect ratio of the environment
Zoom (Scale Y)
- Zooms in/out on the HDRI vertically
Useful for framing specific areas of the environment
Sun Position Integration
Solaris Sun Object
The addon can create and manage a physical sun object in your scene:
Create Sun Button
- Generates a sun light named “Solaris_Sun”
- Automatically positioned based on Nishita parameters
- Can be manually moved and rotated in the 3D viewport
Auto Sync System
Auto Sync: Sun Position → Nishita
- When enabled: Moving the Solaris_Sun object automatically updates the Nishita sky parameters
- When disabled: Nishita parameters can be adjusted independently
- Recommended workflow: Enable Auto Sync for intuitive sun positioning
Manual Sync Button
- “Sync Sun to Nishita” manually transfers the current sun position to Nishita parameters
Only available when Auto Sync is disabled
Lighting Controls
Intensity & Balance
Visible HDRI Strength
- Controls the intensity of the HDRI in the final render
- Affects only the visible background, not the lighting
- Useful for balancing background visibility with lighting intensity
Total Intensity
- Master control for overall lighting strength
- Affects both HDRI and Nishita lighting components
- Adjust this first, then fine-tune with HDRI Ratio
HDRI Ratio (Slider: 0.0 to 1.0)
- 0.0 = 100% Nishita sky lighting only
- 0.5 = Balanced mix of HDRI and Nishita lighting
- 1.0 = 100% HDRI lighting only
The system automatically balances sun energy based on this ratio
Visibility Routing
Camera Visibility
Camera sees HDRI
- When enabled: Camera sees the HDRI background
- When disabled: Camera sees a solid color background
- Useful for compositing or when you want a clean background
Solid BG Color/Strength
- Only available when “Camera sees HDRI” is disabled
- Defines the color and intensity of the solid background
Reflection Control
Reflections see HDRI
- When enabled: Reflective surfaces show the HDRI
- When disabled: Reflective surfaces show the Nishita sky
- Useful for controlling the appearance of reflections independently
Atmosphere Controls
Nishita Sky Parameters
The Nishita sky is Blender’s physically-based atmospheric scattering system:
Air
- Controls the density of air molecules in the atmosphere
- Higher values = more atmospheric scattering (softer, diffused light)
Dust
- Controls particulate matter in the atmosphere
- Higher values = more dramatic sunsets, warmer tones
Ozone
- Controls ozone layer density affecting blue light scattering
- Higher values = bluer skies, more vibrant blues
Sun Disc Controls
Sun Disc
- Toggles the visible sun disc in the Nishita sky
- Disable for overcast conditions or night scenes
Sun Disc Size
- Controls the apparent size of the sun in the sky
- Larger values = larger, softer sun disc
Sun Elevation
- Angle of the sun above/below the horizon (in radians)
- Negative values = below horizon (night/dawn/dusk)
- Positive values = above horizon (daytime)
Sun Rotation
- Compass direction of the sun (in radians)
0° = North, 90° = East, 180° = South, 270° = West
Lighting Presets
Preset System
The addon includes 10 professionally designed lighting scenarios:
- Blue Hour – Deep Cobalt – Cool ambient light after sunset
- Golden Sunset – Amber Glow – Warm sunset with golden tones
- Overcast – Giant Softbox – Diffuse, shadowless lighting
- Moonlit Night – Silver Blue – Cool night lighting
- Neon Rain – Cyber Reflex – Humid urban evening
- Arctic Noon – Crystal Clear – Crisp, cool midday light
- Storm Break – Dramatic Rim – Dramatic post-storm lighting
- Desert Dusk – Rose Copper – Warm desert twilight
- Forest Canopy – Cool Bounce – Diffuse forest lighting
- Winter Twilight – Steel Blue – Cold twilight atmosphere
Using Presets
Preset Browser
- Access via “Browse” button in Lighting Presets section
- Visual thumbnail interface for selecting presets
- Shows current active preset
Applying Presets
- Select a preset from the dropdown or browser
- Click “Apply” to transfer all parameters
The description box shows details about the selected preset
Troubleshooting
Common Issues
“No HDRI files found”
- Check that the HDRI folder path is correctly set in addon preferences
- Ensure the folder contains .hdr or .exr files
- Verify file permissions
“Viewport Shading → Scene World must be enabled”
- In the 3D viewport, set shading to “Rendered” or “Material Preview”
- Ensure “Scene World” is enabled in viewport shading options
Sun not appearing in renders
- Check that “Sun Disc” is enabled in Nishita Sun section
- Verify sun elevation is above horizon for daytime scenes
- Ensure HDRI Ratio is not set to 1.0 (pure HDRI mode)
Build/Reset Nodes Button
- Emergency function that recreates the entire node setup
- Use if the world nodes become corrupted or modified
- Preserves all current parameter settings
Performance Tips
- Use lower resolution HDRIs for faster loading and rendering
- Disable “Sun Disc” when not needed for minor performance gain
- Use the visibility routing to disable HDRI for reflections when using simple materials
- The thumbnail system caches images – clear cache by restarting Blender if memory issues occur
Solaris Creator – Daylight Studio v1.9.4 • Copyright 2025 – www.blendershorties.com